Dnd backgrounds wikidot.

Background: Athlete. You strive to perfect yourself physically and in execution of everything you do. The thrill of competition lights fire in your blood, and the roar of the crowd drives you forward. Tales of your exploits precede you and might open doors or loosen tongues. Whether in one of the poleis, between them, or among the nonhuman ...

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Astral Drifter 5e. Astral Drifter 5e is one of the newest backgrounds, featured in the 2022 book collection Spelljammer: Adventures in Space. An Astral Drifter has spent their life travelling in the Astral Sea (think space, but D&D). Those who spend their time here can do so for decades or even centuries.Background: Mulmaster Aristocrat. From your hilltop home, you have looked down (literally and perhaps figuratively) on the unwashed masses of Mulmaster for your entire life. Your fur-trimmed robes and training in the visual and performing arts mark you as wealthy and perhaps well-born; you are a member of the City of Danger's aristocracy.1. A polished crystal sphere; when you clutch it in your fist, a telepathic voice recites a story in your mind. 2. A teardrop pendant made from polished shell; when you hold it, you see the image of a young Riedran man. 3. A six-sided crystal die; when you roll it, you feel a surge of emotion for six seconds. 4.Background: Earthspur Miner. You are a down-on-your-luck miner from the Earthspur Mountains who is no stranger to hardship. You have spent a great deal of time living among the dwarves, goliaths, and denizens of the Underdark who also work mines in the area. At this point, you're just as comfortable working underground as above.

Background: Soldier. War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who ...D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - Technomagic

For example, if you are a 5th-level paladin, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell Cure Wounds, you can cast it using a 1st-level or a 2nd-level slot.

Background: Guild Artisan. You are a member of an artisan's guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world, freed by talent and wealth from the constraints of a feudal social order. You learned your skills as an apprentice to a master artisan, under the ... Background: Mulmaster Aristocrat. From your hilltop home, you have looked down (literally and perhaps figuratively) on the unwashed masses of Mulmaster for your entire life. Your fur-trimmed robes and training in the visual and performing arts mark you as wealthy and perhaps well-born; you are a member of the City of Danger's aristocracy.Background: Archaeologist. An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains – their bones, their ruins, their surviving masterworks, and their tombs. Those who practice archaeology travel to the far corners of the world to root through crumbled cities and lost dungeons, digging in search of ... Knights of the Unicorn. The Knights of the Unicorn began as a fad of romantically minded sons and daughters of patriar families in Baldur's Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue's tenets.

History, Persuasion. Backgrounds - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki.

Sorcerer. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Sorcerer.

Criminal Specialty. Criminal Contact. Suggested Characteristics. Personality Traits. Ideals. Bonds. Flaws. You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld.Background: Gambler. Source: Acquisitions Incorporated. All you need to make a lot of gold is a little gold. Except at those times when all you need to have no gold at all is a little gold. Whether you're a good gambler or a bad one rarely matters, because no one can divine the whims of Lady Luck. Sometimes you're up, sometimes you're down.Monsters, non-player characters, and templates. (4873 items) Environments. Details on the planes of existence and terrains. (57 items) Rewards. Charms, blessings, epics boons, …skills. In addition, most backgrounds give a character proficiency with one or more tools. If a character would gain the same proficiency from two different sources, he or she can choose a different proficiency of the same kind (skill or tool) instead. Equipment. Each background provides a package of starting equipment.Mechanics: As we all know, in dungeons and dragons role playing game each and every 5e backgrounds will be lend two skills, tool sets and also the languages for your character class or for your character race which you can chose a different one to replace it. All of you’ve chosen races will provide set benefits or a limited choice.

Background: Dimir Operative. You're a spy. Secrets and misinformation are your stock in trade. You skulk in the shadows, infiltrate other guilds, and steal the most precious secrets, whether they're written in locked journals or hidden away in someone's mind. Even you might not be aware of all the reasons behind the missions you carry out.Background: Mulmaster Aristocrat. From your hilltop home, you have looked down (literally and perhaps figuratively) on the unwashed masses of Mulmaster for your entire life. Your fur-trimmed robes and training in the visual and performing arts mark you as wealthy and perhaps well-born; you are a member of the City of Danger's aristocracy.Backgrounds Heroic Chronicle Classes Items Feats Racial Feats Miscellaneous Homebrew UA All Spells • Artificer Spells • Bard Spells • Cleric Spells • Druid Spells • Paladin Spells • Ranger Spells • Sorcerer Spells • Warlock Spells • Wizard Spells School • Abjuration • Conjuration • Divination • Enchantment • Evocation • Illusion • Necromancy Options For Bonds. 1. A foe that i once humiliated in the arena has swam vengeance against me (or vise versa) 2. I have sworn to oppose to oppose the person, organization, or government that forced me into the gladiatorial life. 3. I have owed to protect the family of a fellow gladiator that i once fought with.Background: Witchlight Hand. You crept into the Witchlight Carnival as a child or youth and never looked back, earning a place among those who work behind the scenes to keep the carnival in business. As a hand, you work hard and party hard. The carnival has borne you to many fantastic worlds, circling back around to your home world once every ...

Background: Vizier. You are a vizier, a servant of your god. You perform tasks that are essential to facilitating the initiates’ journey, so the gods reward you with entry into the afterlife with the God-Pharaoh’s blessing. You hope to achieve the most honored status in the afterlife by being the best possible servant to your god.Background: Cloistered Scholar. As a child, you were inquisitive when your playmates were possessive or raucous. In your formative years, you found your way to one of Faerûn's great institutes of learning, where you were apprenticed and taught that knowledge is a more valuable treasure than gold or gems. Now you are ready to leave your home ...

Check out the latest backgrounds chart in dungeons and dragons role playing game. Languages: Most of the characters will be allowed by some backgrounds to learn some extra languages beyond those which are …1. You inscribe your runes with a fine metal needle. 2. You whittle down pieces of wood into small figurines you mark with your runes. 3. You engrave runes onto glass beads and thread them onto necklaces and bracelets. 4. You stitch your runes into the hems of clothing. 5.Background: Wildspacer. You were raised in the void of Wildspace—home to asteroid miners, moon farmers, and other hardy folk. Perhaps you grew up in a far-flung settlement such as the Rock of Bral, or you spent your early years on the crew of a spelljamming ship, performing helpful chores such as swabbing the deck, loading and offloading ...Maintaining balance in the natural order and combating the forces that threaten that balance is the twofold goal of the Emerald Enclave. Those who serve the faction are masters of survival and living off the land. They are often proficient in Nature, and can seek assistance from woodsmen, hunters, rangers, barbarian tribes, druid circles, and ... The cause might have been a misunderstanding or something you or the former friend did. 4. You lost all your possessions in a disaster, and you had to rebuild your life. 5. You were imprisoned for a crime you didn't commit and spent 1d6 years at hard labor, in jail, or shackled to an oar in a slave galley. 6.Backgrounds Heroic Chronicle Classes Items Feats Racial Feats Miscellaneous Homebrew UA All Spells • Artificer Spells • Bard Spells • Cleric Spells • Druid Spells • Paladin Spells • Ranger Spells • Sorcerer Spells • Warlock Spells • Wizard Spells School • Abjuration • Conjuration • Divination • Enchantment • Evocation • Illusion • NecromancyBackground: Hermit. You lived in seclusion – either in a sheltered community such as a monastery, or entirely alone – for a formative part of your life. In your time apart from the clamor of society, you found quiet, solitude, and perhaps some of the answers you were looking for.

Your 5 Best Wizard Background Options in 5e. A Wizard stands at the base of a tower. Clutching a jeweled wand in her hand, the Wizard chants an incantation. She feels the air vibrate around her, feels the magic course through her body. When the final words of the spell leave her lips in a whisper, she vanishes, teleporting over 300 feet to …

Background: Hillsfar Smuggler. Hillsfar is the City of Trade. However, the Great Law of Trade only protects "legitimate" trade, trade that passes through the city's sole gate, which the Red Plumes monitor and tax. And the Great Law of Humanity banishes non-humans from the city altogether.

Features Position of Privilege Suggested Characteristics Personality Traits Ideals Bonds Flaws You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.Background: Mulmaster Aristocrat. From your hilltop home, you have looked down (literally and perhaps figuratively) on the unwashed masses of Mulmaster for your entire life. Your fur-trimmed robes and training in the visual and performing arts mark you as wealthy and perhaps well-born; you are a member of the City of Danger's aristocracy.Owlin - DND 5th Edition. Owlin. Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlin have arms and legs like other Humanoids, as well as wings that extend from their back and shoulders. Like owls, owlin are graced with feathers that make no sound when they ...Background: Charlatan. You have always had a way with people. You know what makes them tick, you can tease out their hearts' desires after a few minutes of conversation, and with a few leading questions you can read them like they were children's books. It's a useful talent, and one that you're perfectly willing to use for your advantage. Background: Gambler. Source: Acquisitions Incorporated. All you need to make a lot of gold is a little gold. Except at those times when all you need to have no gold at all is a little gold. Whether you're a good gambler or a bad one rarely matters, because no one can divine the whims of Lady Luck. Sometimes you're up, sometimes you're down. Browse and create character backgrounds for Dungeons & Dragons (D&D) Fifth Edition (5e) based on various sources, categories, skills and tags. Filter by name, source, …Background: Black Fist Double Agent. You are an informant for the Tears of Virulence who now lord over Phlan, but are also a double agent for the original town guard of Phlan, the Black Fist. For the Tears you’ve been tasked with ferreting out the secrets of Phlan's criminal underworld, insurgency, and the common peoples of Phlan. Background: Knight of Solamnia. You have trained to be a valorous warrior known as a Knight of Solamnia. Strict rules guide your every action, and you work to uphold them as you strive to defend the weak and oppose evil. Your honor is as important to you as your life. Equipment: An insignia of rank, a deck of cards, a set of common clothes, and ...Background: Hillsfar Smuggler. Hillsfar is the City of Trade. However, the Great Law of Trade only protects "legitimate" trade, trade that passes through the city's sole gate, which the Red Plumes monitor and tax. And the Great Law of Humanity banishes non-humans from the city altogether.Background Lords' Alliance Dwarfholds of the North Island Kingdoms Independent Realms Underdark; Acolyte: 1 ally (good deity) or 1 rival (evil deity) 1 ally (good deity) or 1 rival (evil deity) 1 ally (neutral deity) — 1 ally (good deity) or 1 rival (evil deity) Charlatan: 1 ally 1 rival: 1 rival: 1 rival: 1 ally — City Watch: 1 ally 1 ...Background: Smuggler. On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master's oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze of the moon and sold it for twice its value in the morning. In your more charitable times, you have transported innocents out of war ...

Source: Spelljammer: Adventures in Space - Astral Adventurer's Guide. Thri-kreen have insectile features and two pairs of arms. Their bodies are encased in protective chitin. They can alter the coloration of this carapace to blend in with their natural surroundings. Although thri-kreen don’t sleep, they do require periods of inactivity to ...The sample backgrounds in this chapter provide both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions. Proficiencies. Each …Background: Plaintiff. Sure, accidents happen. But they seem to happen an awful lot when Acquisitions Incorporated operatives are on the scene. Naturally, nothing ever happens when there a re no witnesses left behind. But sometimes one casualty is left a little less than dead, just waiting to discover what a lucky break that accident actually was.Background: Failed Merchant. Maybe you come from a long line of merchants. Perhaps you were an entrepreneur. Regardless. your ventures ended poorly. Whether it was because of outside influences, bad luck, or simply because your business acumen was weak, you lost everything. With failure, however. comes experience.Instagram:https://instagram. noaa weather mt bachelorcoin pusher casino near meglittering lights promo codehitesman funeral home Background: Vizier. You are a vizier, a servant of your god. You perform tasks that are essential to facilitating the initiates’ journey, so the gods reward you with entry into the afterlife with the God-Pharaoh’s blessing. You hope to achieve the most honored status in the afterlife by being the best possible servant to your god. sodexolink logintopeka pawn shops Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. A love of personal freedom can drive shifters toward chaotic alignments. Size. Shifters range from 5 to almost 7 feet tall, depending on their subrace. Your size is Medium. Speed. Your base walking speed is 30 feet. gujarat mitra com Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries, attendants, and ...Background: Witherbloom Student. You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading, which include biology and necromancy. Brewing strange concoctions with medicinal properties, exploring the anatomies of monsters, and ...